![]() ![]() What you'll encounter more often are platforming puzzles. While there is your usual spate of combat against giant bugs and goblins and trolls, that doesn't make up a bulk of the gameplay. Instead, only one of them shows up on-screen at any time, and you can switch them out whenever you want, which makes some of the platforming easier to deal with, as you only need to get one character across instead of three. When playing Trine 2 solo, all three characters won't appear simultaneously. Pontius can throw his hammer create big shockwaves, and he can also imbue his shield with elemental properties. Amadeus can conjure up more blocks to appear simultaneously as well as gain the ability to create planks and use telekinesis on enemies. Zora gains invisibility when she isn't moving, and her arrows begin to take on elemental properties. As you collect experience vials, you earn points that can be used to upgrade each character's abilities. He can also break down barriers with those tools and use his shield to deflect objects careening toward him. Pontius acts as the muscle of the group as he fights with either his sword and shield or warhammer. Amadeus can create blocks out of thin air as well as make certain objects move via telekinesis. Zoya can fire arrows to attack enemies or destroy ropes that hold down other objects, and she can also grapple and swing from wooden platforms. Your trio of adventurers possesses special abilities that, when used separately or in tandem, help you overcome the various situations. Like before, the game plays out like a side-scrolling puzzle platformer with combat elements. The Trine soon reunites Amadeus with Pontius the knight and Zoya the thief, and soon all three are once again on a quest to do the Trine's bidding. Upon going to investigate it, he finds that the light is coming from the Trine, a mysterious artifact that bound his soul all those years ago. Suddenly, a white light pours in from his window, waking him up. We find Amadeus the wizard asleep in his cottage, trying hard to learn the fireball spell while away from his wife. This time, the game isn't just good it's better. ![]() Like most games that do well, we now have a sequel, simply titled Trine 2. The game did very well with both critics and players, as it provided an extremely polished experience. It was also a local co-op affair for up to three players that made the experience more entertaining than the character-switching in the single-player game. ![]() Initially a PC title before being ported to the PS3, it was a side-scrolling adventure in the same vein as The Lost Vikings but with a more balanced emphasis on combat and puzzle platforming than humor. A few years ago, developer Frozenbyte released Trine. ![]()
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